Difference between revisions of "Building with Cmake FAQ"

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(Linux)
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  <code>cmake -D ENABLE_KDE3:boolean=false</code>
 
  <code>cmake -D ENABLE_KDE3:boolean=false</code>
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=== Q: How to build Sim-IM when both KDE4 and KDE3 are installed? ===
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'''A:''' TODO
  
 
=== Q: How to build Sim-IM with debug info? ===
 
=== Q: How to build Sim-IM with debug info? ===
'''A:''' <code>cmake -D CMAKE_BUILD_TYPE=Debug</code>
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'''A:'''  
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<code>cmake -D CMAKE_BUILD_TYPE=Debug</code>

Revision as of 06:01, 20 January 2008

Linux

Q: What is the correct way to build sim using cmake?

A: First create a build directory outside the source code, then cd to that dir and run, for example:

mkdir -p sim/source sim/build

Put the source code in the source dir, cd to the build dir and run:

cmake ../source

That will run cmake's configure checks which will check if you have got every programs/libraries/headers,that are needed to compile sim. If you want to tune some of the variables, you can either use the interactive mode of cmake

cmake -i ../source

or you can use cmake's nice gui:

ccmake ../source

If that is done just run

make 

in the build dir to build sim. When it finished, run

make install

to install sim.

Q: How to build Sim-IM without KDE support?

A: For Sim-IM 0.9.4.* and for old revisions of Sim-IM 0.9.5 you should use

cmake -D USE_KDE3:boolean=false

and for Sim-IM 0.9.5 rev. 2106 or newer

cmake -D ENABLE_KDE3:boolean=false

Q: How to build Sim-IM when both KDE4 and KDE3 are installed?

A: TODO

Q: How to build Sim-IM with debug info?

A:

cmake -D CMAKE_BUILD_TYPE=Debug