Building with Cmake FAQ: Difference between revisions

From Sim-Im
Jump to navigation Jump to search
Berniyh (talk | contribs)
No edit summary
Berniyh (talk | contribs)
move the build faq to the cmake howto
Line 1: Line 1:
== Linux ==
== Linux ==
=== Q: What is the correct way to build sim using cmake? ===
'''A:''' First create a build directory outside the source code, then cd to that dir and run, for example:
<code>mkdir -p sim/source sim/build</code>
Put the source code in the source dir, cd to the build dir and run:
<code>cmake ../source</code>
That will run cmake's configure checks which will check if you have got every programs/libraries/headers,that are needed to compile sim.
If you want to tune some of the variables, you can either use the interactive mode of cmake
<code>cmake -i ../source</code>
or you can use cmake's nice gui:
<code>ccmake ../source</code>
If that is done just run
<code>make</code>
in the build dir to build sim. When it finished, run
<code>make install</code>
to install sim.
=== Q: How to build Sim-IM without KDE support? ===
=== Q: How to build Sim-IM without KDE support? ===



Revision as of 18:20, 20 January 2008

Linux

Q: How to build Sim-IM without KDE support?

A: For Sim-IM 0.9.4.* and for old revisions of Sim-IM 0.9.5 you should use

cmake -D USE_KDE3:boolean=false

and for Sim-IM 0.9.5 rev. 2106 or newer

cmake -D ENABLE_KDE3:boolean=false

Q: How to build Sim-IM when both KDE4 and KDE3 are installed?

A: TODO

Q: How to build Sim-IM with debug info?

A:

cmake -D CMAKE_BUILD_TYPE=Debug